/* Online play's screens (net.js): a picture of the game's page (512 x 448), laid over the game's own and scaled up
   the same way (smoothly), so that they are exactly as soft as the game's menus. The lettering is the game's kind
   of heavy rounded type. The two typing fields lie over the room code and the name, see-through: a tap on them
   brings up a phone's keyboard; the letters themselves are drawn in the picture. */
@import url('https://fonts.googleapis.com/css2?family=M+PLUS+Rounded+1c:wght@700;900&display=block');

#netcv { position: fixed; z-index: 5; display: none; image-rendering: auto; pointer-events: none;
  -webkit-user-select: none; user-select: none; -webkit-tap-highlight-color: transparent; touch-action: manipulation; }
#netcv.on { display: block; pointer-events: auto; }
#netcv.toast { pointer-events: none; }
.nb-type { position: fixed; z-index: 6; display: none; margin: 0; padding: 0; border: 0; outline: none; background: transparent;
  color: transparent; caret-color: transparent; font-size: 16px; /* (16px: a phone does not zoom in on it) */
  -webkit-text-fill-color: transparent; -webkit-tap-highlight-color: transparent; text-transform: uppercase; }
.nb-type::selection { background: transparent; }
/* while the screens are open the "touch controls" button steps aside */
body.netui-on #show { display: none !important; }
